Digimon World 2 has vastly different gameplay from its predecessor, Digimon World, which focused on raising Digimon like pets, as it is a dungeon crawler. The player explores vast labyrinths dubbed "Domains", inside a tank called a "Digi-Beetle" (Akira's Digi-Beetle has the default name of "Gunner", though like Akira himself, the player has the option of naming the vehicle, which can receive various upgrades throughout the game). These dungeons are filled with various things, such as many types of traps (including Land Mines, energy fields called "Electro-Spores", giant stones, acid floors, among others), treasure chests, and most importantly, enemy Digimon.
Most traps can be disposed of by items that can be purchased at stores found across the game, and enemy Digimon can be befriended with "gift" items. However, the Digi-Beetle has a limited inventory, requiring careful management of items.
Typically, at the end of each Domain, lies a boss, whether it be a lone Digimon, or another Tamer with a team of them. After defeating the Boss, the player may exit the Domain by means of an "Exit Portal" found near the Boss' location.
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